﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace The_Chronicles_of_Asku.Characters.Mobs.Bosses.Floor_5_10_Leveling
{
    class Kuthin : Mob
    {
        public bool hasHappened = false;

        public Kuthin()
        {
            this.Identifier = "Kuthin";
            this.gold = 500;
            this.health = 2500;
            this.maxHealth = 2500;
            this.xp = 10000 * 2;
            this.damageMin = 100;
            this.damageMax = 136;
            this.maxHeal = 1050;
            this.minHeal = 800;
            this.level = 15;
            this.healPoint = 50;
        }

        public void ResetStats(Kuthin kuth)
        {
            kuth.health = kuth.maxHealth;
        }
    }
}

